But "because they're intended for entertainment rather than research, commercial A-life games implement only a subset of what A-life research investigates." This broad genre includes god games which focus on managing tribal worshipers, as well as artificial pets that focus on one or several animals. Artificial life games are related to computer science research in artificial life. Life simulation games are about "maintaining and growing a virtual life", where players are given the power to control the lives of autonomous people or creatures. Other terms include artificial life game and simulated life game ( SLG). Such a game can revolve around "individuals and relationships, or it could be a simulation of an ecosystem". Life simulation games form a subgenre of simulation video games in which the player lives or controls one or more virtual characters (human or otherwise).
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